Gamania Digital Entertainment Co., Ltd.

Gamania Digital Entertainment Co., Ltd.verified

6180.TWO

Price:

$52.1

Market Cap:

$9.14B

Gamania Digital Entertainment Co., Ltd., together with its subsidiaries, operates as an integrated internet company in Taiwan. The company MMO/mobile games publishing, as well as e-commerce, payment, internet entertainment content, crowdfunding, and cloud/IDC/security services. It also engages in magazine and periodical publishing, newspaper publication, IP commodity authorization, game software development and sale, agricultural products sale, venture capital, radio and TV production, and TV programming and general advertising activities; and offers electronic information supply services, and information and communication software products. The company was founded in 1995 and is based in Ta...[Read more]

Industry

Electronic Gaming & Multimedia

IPO Date

2007-12-31

Stock Exchange

TWO

Ticker

6180.TWO

The Enterprise Value as of December 2025 (TTM) for Gamania Digital Entertainment Co., Ltd. (6180.TWO) is 6.88B

According to Gamania Digital Entertainment Co., Ltd.’s latest financial reports and current stock price. The company's current Enterprise Value is 6.88B. This represents a change of -40.75% compared to the average of 11.61B of the last 4 quarters.

Gamania Digital Entertainment Co., Ltd. (6180.TWO) Historical Enterprise Value (quarterly & annually)

How has 6180.TWO Enterprise Value performed in the past?

The mean historical Enterprise Value of Gamania Digital Entertainment Co., Ltd. over the last ten years is 9.71B. The current 6.88B Enterprise Value has changed 6.98% with respect to the historical average. Over the past ten years (40 quarters), 6180.TWO's Enterprise Value was at its highest in in the December 2017 quarter at 13.49B. The Enterprise Value was at its lowest in in the December 2016 quarter at 5.44B.

Quarterly (TTM)
Annual

Average

9.71B

Median

9.66B

Minimum

5.56B

Maximum

13.66B

Gamania Digital Entertainment Co., Ltd. (6180.TWO) Enterprise Value by Quarter and Year

Discovering the peaks and valleys of Gamania Digital Entertainment Co., Ltd. Enterprise Value, unveiling quarterly and yearly fluctuations to gain insights into the company’s financial performance and market dynamics, offering valuable data for investors and analysts alike.

Maximum Annual Increase = 145.74%

Maximum Annual Enterprise Value = 13.66B

Minimum Annual Increase = -29.33%

Minimum Annual Enterprise Value = 5.56B

Quarterly (TTM)
Annual
YearEnterprise ValueChange
202411.72B17.22%
202310.00B14.99%
20228.70B-5.78%
20219.23B-9.27%
202010.17B9.19%
20199.32B-14.60%
201810.91B-20.15%
201713.66B145.74%
20165.56B-29.33%
20157.87B68.22%

Gamania Digital Entertainment Co., Ltd. (6180.TWO) Average Enterprise Value

How has 6180.TWO Enterprise Value performed in the past?

The current Enterprise Value of Gamania Digital Entertainment Co., Ltd. (6180.TWO) is less than than its 3-year, less than than its 5-year, and less than than its 10-year historical averages

3-year avg

10.14B

5-year avg

9.96B

10-year avg

9.71B

Gamania Digital Entertainment Co., Ltd. (6180.TWO) Enterprise Value vs. Peers

How is 6180.TWO’s Enterprise Value compared to its peers?

Gamania Digital Entertainment Co., Ltd.’s Enterprise Value is less than Zilltek Technology Corp. (8.75B), less than Insyde Software Corp. (8.44B), less than Kaimei Electronic Corp. (12.01B), less than Arizon RFID Technology (Cayman) Co., Ltd. (8.08B), less than ACES Electronics Co., Ltd. (10.85B), less than Allied Circuit Co., Ltd. (8.87B), less than Metaage Corporation (11.54B), less than Darfon Electronics Corp. (13.21B), less than ADDCN Technology Co., Ltd (9.64B), less than Syncmold Enterprise Corp. (7.86B),

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Frequently asked questions❓

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